Also, I wish someone would make a SecondLife alternative that is less jewing, more online server independent, a lot more 3d modeler and animator friendly, more modular in terms of resources and last but not least more terrain making oriented.
Hear me out, you might like this idea. Even if for now, nobody can probably do anything about it.
In the ideal case it would be open-source. It would have some resemblance to Gmod I suppose, but with more tools in it and without level files since it is saving the world status automatically. And plugins for 3DSMax, Maya, C4D and Blender to quickly get rigged models with collision meshes, animations and static models and whatnot right into it are a must.
The most important aspect of it all is that the game itself is a world server, hosting as many worlds as your computer's resources allow you. There could be official online servers to connect to, but if there aren't, people could make them. You can choose if you let other people into your private place, either by IP (with or without VPN) or if the main servers are online, by username. And it should have a dedicated server mode, so you can let that thing run on another computer, and you and your friends can just join over LAN/VPN and hang out without anybody interfering.
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