b56a8279 No.3708359
>>3707738He he! Looks like that slugcat is in for a long night. :)
45e2e37c No.3708364
>>3708363Jumping in grass; that looks fun… To die!
cd28d1b4 No.3715260
We get it, you really like Rain World
1154bd0c No.3717109
>>3717107LOL, local customs. That's why it's important to travel to foreign lands. Other people's customs and taboos are important to learn. They seem strange but they are just as valid as your own.
In Thailand, for example, things that are forbidden in my country are commonplace, but if you stomp on a Thai coin to stop it from rolling away, the locals will hack you to death with machetes. (The coins have the image of their king on them)
18c59860 No.3717152
Onkly videogame eva worf playin yo is be Ethic Cleansin and Whjite Law. I be scika heerinbout sum game suposedta bout Wjiteness yo and the game have nigfgfer monkey and woman btich charactur and the gamre wasmade by Jew cumpenny. Just like Skrim game yo was told it had white prople in it yo the Stormfront side yo but that game got all sortsa nasty ass shit in it. Chimpanzee mofuc kas, women btivchres evywhere and sum mofuckin cat peoel yo that shit allbe fucked up.
722cb870 No.3717568
Unfortunitly today i lost acces to my legal gm 8.1 anyone who was hoping the furry game "Broken" will come out eventually i am sorry but i refuse to continue the work on a pirate version and i cant move to nover version of GM as the code was stricly connected with GM8.1 not to mention nover gm sucks and i do not know it i kniw most od you do ot onow what im talking about or care i just wanted to let you know…
d48638b4 No.3717569
>>3717568What kind of game were you making? There are other systems to use.
198eaf78 No.3717590
>>3717574It's actually kind of a shame. Was really looking forward to giving it a shot. And I know a lot of people who'd love to play a build of it.
Honestly, with all you've done with it, perhaps you should try for a kickstarter and see if you can't find someone to help you out :3
d48638b4 No.3717616
>>3717590imo this is a good idea. Clearly you put a lot of time into creating game assets, which I would assume aren't entirely dependent on GM. If you can find someone to code the engine, you can focus on the design and further art/asset creation.
I know you're discouraged, game dev. But perhaps there is a way you can still do this.
1d0a620f No.3717651
maybe you should add in some trans and say ai is bad or something as the final boss
92c98060 No.3718161
>>3718160Why does she have plushies of her dead kids
a82aa297 No.3718180
>>3718177Good for you. Now have all sick-in-the-head transsexual freaks drink generous amounts of the fix.
26cc9277 No.3718399
1d0a620f No.3718771
>>3718338>>3718339same post wtf stop
1d0a620f No.3720778
>>3720699not worth if i cant start select frame skip it
92c98060 No.3723532
If Napoleon Bonaparte and his Grande Armée were to fight in the Warhammer 40k universe, it would certainly be an interesting and unique scenario. Here are some possible outcomes and considerations:
1. Technological Gap: The Warhammer 40k universe is set in a highly advanced future where the technology far surpasses anything that was available during Napoleon's time. The Imperium of Man, for example, possesses advanced weapons, power armor, and massive war machines. The technological gap would give the Warhammer 40k factions a significant advantage, making it difficult for Napoleon's forces to compete effectively.
2. Strategic Brilliance: Napoleon Bonaparte was known for his tactical genius and ability to command his forces effectively. His strategic ability could potentially pose a challenge for the Warhammer 40k factions, especially if he is able to exploit weaknesses or employ unconventional tactics. However, it is worth noting that the Warhammer 40k factions also possess skilled commanders and have been fighting battles for thousands of years.
3. Overwhelming Numbers: The Grande Armée, known for its discipline and numerical superiority, might be able to overwhelm some of the smaller Warhammer 40k factions with sheer numbers. However, the larger factions such as the Imperium of Man or the Orks could easily match or even surpass Napoleon's forces in terms of manpower.
4. Psychological Warfare: The Warhammer 40k universe is filled with psychically gifted individuals and terrifying alien forces. The presence of Chaos, the Warp, and dark cosmic entities can induce fear, madness, and despair. Napoleon's forces, although brave, would likely struggle against the chilling horrors they would encounter in the 41st millennium.
5. Adaptation and Learning Curve: Adapting to the vastly different environment, technology, and types of warfare in the Warhammer 40k universe would be a massive challenge for Napoleon and his forces. It would require a steep learning curve to understand the new threats, weapons, and tactics employed by the various factions.
Overall, it is highly unlikely that Napoleon Bonaparte and his Grande Armée would emerge victorious against the powerful factions of the Warhammer 40k universe. While Napoleon's strategical brilliance and large numbers could pose some challenges, the technological, psychic, and other advantages of the Warhammer 40k factions would likely overpower Napoleon's forces in the end.
98095034 No.3725318
Does anyone know of a cht generator/manager tool that I can download?
5e52f31c No.3726748
How do you compare and have a crossover between The Sims, Elder Scrolls Morrowind, and Runescape games?
When comparing and identifying crossovers between The Sims, Elder Scrolls: Morrowind, and Runescape, we can look at certain aspects that are common to all three games. However, it is important to note that these games are quite different in genre and gameplay. Here are a few areas where some comparisons can be made:
1. Open-world exploration: Both Elder Scrolls: Morrowind and Runescape offer expansive open worlds for players to explore freely. Players can engage in various quests and activities, discover hidden locations, and interact with non-playable characters (NPCs). The Sims also has an open-world aspect, allowing players to freely explore the neighborhoods and interact with the simulated environment.
2. Character customization: All three games provide extensive character customization options. The Sims allows players to design and personalize their virtual avatars, including physical appearance, clothing, and personality traits. Elder Scrolls: Morrowind offers a range of races, classes, and customizable features for players to create their own unique characters. Runescape also provides various customization options, allowing players to design their avatars' appearance and choose their skills and abilities.
5e52f31c No.3726749
3. Skill progression: In Elder Scrolls: Morrowind and Runescape, players can advance their skills and character abilities over time through gameplay and experience. Both games feature leveling systems where players gain experience points by completing tasks or defeating enemies, allowing them to improve their statistics and unlock new abilities. While The Sims does not have traditional skill progression, it does provide ways for players to develop their Sims' talents and abilities through activities such as painting, cooking, or playing musical instruments.
4. Quests and objectives: Both Elder Scrolls: Morrowind and Runescape heavily feature quests as a core element of gameplay. Players engage in various story-driven or side quests that provide rewards and advance the game's narrative. The Sims, on the other hand, mainly focuses on providing players with open-ended gameplay and freedom to choose their own objectives and goals.
5. Social interactions and multiplayer: Runescape prominently features multiplayer elements with its extensive online community, allowing players to interact, trade, and collaborate with others. The Sims also includes social interactions between characters, whether controlled by players or NPCs, but it is primarily a single-player experience. Elder Scrolls: Morrowind supports only single-player gameplay, but later Elder Scrolls titles introduced limited multiplayer features.
It is worth mentioning that these comparisons are drawn from specific aspects common to all three games. However, it's important to note that overall, these games belong to different genres and have unique gameplay mechanics and focuses.
5e52f31c No.3727284
>>3726686Oh, you got an ass on you alright. See that's what he's talking about. Spread your ass open, scug. You can do the scug shaker, huh? The slugcat shaker; gimme the scug shaker, dude, shake your ass! Take your hands off it and shake that shit. Pull your tail, I know you can shake it, shake it! Yeah that's some slug ass right there. Oh yeah, that'll work. You got the booty, scug! God damn. Look good bro. Now bend over and spread your legs.
5e52f31c No.3727518
>>3707369What if Rain World Slugcats convert to Christianity?
If the slugcats in Rain World were to convert to Christianity, it would likely have several implications:
1. Changes in Beliefs and Practices: Slugcats would adopt Christian beliefs, rituals, and practices. They would pray, attend church services, and engage in Christian sacraments like baptism and communion. Their understanding of spirituality and the divine would align with Christian teachings.
2. Moral Framework: Christianity provides a moral framework that could influence slugcats' behavior and decision-making. Concepts such as love, forgiveness, and ethical values promoted in Christian teachings might shape their interactions with other creatures.
3. Community and Fellowship: Slugcats might form Christian communities in Rain World, gathering together for worship, fellowship, and mutual support. These communities could become centers of spiritual growth and emotional connection, potentially bringing slugcats closer together.
4. Conflict and Integration: Given that Rain World is a diverse ecosystem with various creatures and factions, slugcats converting to Christianity might face some resistance or tension from other groups that adhere to different beliefs or have conflicting interests. Integration and peaceful coexistence would become important challenges to address.
5. Symbolism and Rituals: Slugcats might incorporate Christian symbols and rituals into their daily lives. For example, they might create artworks or symbols representing Christian themes, decorate their habitats with religious icons, or organize gatherings during Christian holidays like Christmas or Easter.
It's important to note that this speculative scenario heavily relies on the assumption that slugcats can comprehend and embrace Christianity, despite being fictional creatures with a different cognition and existence from humans.
f16b0c4a No.3727760
>>3727738neat. But is that "bug" the same on all consoles the game has been ported to? I would think not but maybe some geek here does.
Also, what consolesystem did he play it on?
626d60ee No.3727764
>>3727760> Also, what consolesystem did he play it on?I don't know but he posted a 38 minute long video documenting his triumph. That may show which system was used.
bfcb4b52 No.3728997
>>3728992
tmpfnhx37tj has just enough tongue, nipples, and possible murderous intent to turn me on for the first time in like a month.
a95a2df4 No.3729939
>>3729909its just a pokemon safari clone
a95a2df4 No.3731351
>>3731326please stop talking gay ass ebonics
609b1f10 No.3732427
>>3732369fun fact, i've been playing Stellaris for fun for weeks, and I'm resting in a worm hole and no one want to bother conquering me. I'm just out there doing side missions blowing shit up
Im just waiting for everyone to die or give up at this point.
1bcb78f4 No.3733081
What if Elderscrolls Morrowind skills were in Runescape?
If Elder Scrolls Morrowind skills were in Runescape, it would add an interesting layer of complexity to the game. Players would have a wider range of skills to level up, including skills like Alchemy, Enchanting, and Acrobatics. This could potentially provide more diverse gameplay experiences for players, as they could specialize in different skills and playstyles.
Additionally, the addition of Morrowind skills could open up new questlines and activities for players to engage in. For example, players could embark on quests to learn advanced alchemical recipes or discover powerful enchantments for their gear. This could add more depth to the lore and worldbuilding of the game, as players explore the intricacies of Morrowind's unique skills and abilities.
Overall, incorporating Morrowind skills into Runescape could enhance the overall gameplay experience, offering players more options for character customization and progression. It would be a welcome addition for fans of both games, combining the best elements of both worlds into one immersive gaming experience.
1bcb78f4 No.3733134
What if Runescape formed a goverment?
If Runescape formed a government, it would likely be led by a group of players elected to represent the interests of the community. They would be responsible for making decisions on issues such as game updates, economy management, and player behavior regulations.
The government may also establish laws and rules to govern player interactions, such as setting guidelines for trading, combat, and community behavior. They could also create systems for resolving disputes and addressing grievances within the player base.
Overall, a Runescape government could potentially bring more structure and organization to the game, and provide players with a platform to voice their opinions and concerns. However, it could also lead to power struggles, corruption, and disagreements among players about the direction of the game. Ultimately, it would depend on how well the government is able to effectively govern and represent the interests of the community.
1bcb78f4 No.3733135
What would an existential crisis be like in Runescape?
In Runescape, an existential crisis may manifest as a player questioning the meaning and purpose of their actions within the game world. They may start to wonder if the hours spent grinding for levels and loot are truly fulfilling or if they are just engaging in repetitive, meaningless tasks. The player may feel a sense of detachment from their virtual avatar and the virtual world, leading to feelings of emptiness and disillusionment. They may seek out new experiences or quests in an attempt to find meaning and purpose in their gameplay, or they may ultimately decide to take a break from the game to reflect on their real-life priorities and goals.
1bcb78f4 No.3733136
What if climate change, weather, and seasons exist in Runescape?
If climate change, weather, and seasons existed in Runescape, it could add a new level of realism and immersion to the game. Players would have to adapt to changing weather conditions, such as extreme heat or cold, which could affect their gameplay in various ways. Seasons could also impact the availability of certain resources or creatures, leading players to adjust their strategies accordingly.
Climate change could introduce long-term changes to the environment, such as rising sea levels or increased desertification, forcing players to work together to mitigate these effects and protect the world of Gielinor. Events related to weather and seasons could also be incorporated into quests and activities, creating new challenges and opportunities for players to explore.
Overall, the introduction of climate change, weather, and seasons in Runescape could provide a dynamic and constantly evolving gaming experience that adds depth and complexity to the world of the game.
1bcb78f4 No.3733137
What if Runescape were in Second Life?
If Runescape were in Second Life, it would likely offer a more immersive and interactive experience for players. Players could create their own customizable avatars and explore a virtual world that closely resembles the world of Runescape. They could participate in quests, battle monsters, level up their skills, and interact with other players in real-time.
Additionally, players could potentially engage in more social activities such as virtual events, parties, and gatherings. The community aspect of Runescape would be greatly enhanced in a virtual world setting like Second Life.
Overall, bringing Runescape into Second Life would provide a new dimension to the game and offer players a more dynamic and engaging way to experience the world of Gielinor.
1bcb78f4 No.3733138
What if developers combined Elderscrolls Morrowind, Runescape, Second Life, The Sims, Pokémon, and Minecraft into one game?
The result would likely be a massive, immersive, and incredibly diverse open-world sandbox game that offers a vast array of gameplay options and experiences. Players would have the freedom to explore and interact with a richly detailed and dynamic world, engage in complex storytelling and quests, build and customize their own virtual homesteads and structures, collect creatures and pets, and participate in a variety of activities such as crafting, trading, and combat.
The combination of these popular game elements would create a unique and engaging experience that appeals to a wide range of players, from fans of open-world exploration and role-playing games to those who enjoy socializing and creative building. The game could potentially offer endless possibilities for player creativity and expression, allowing them to create their own unique stories and experiences within the virtual world.
Overall, a game that combines the best aspects of Elderscrolls Morrowind, Runescape, Second Life, The Sims, Pokémon, and Minecraft would likely be a huge success, offering a truly immersive and diverse gaming experience that caters to a variety of different playstyles and preferences.
1bcb78f4 No.3733141
What if Beavis and Butt-Head were in runescape?
If Beavis and Butt-Head were in RuneScape, they would likely goof off and get into trouble as they typically do in their own show. They might explore the game world, troll other players, and cause chaos in their usual clueless manner. They may also mistakenly attack powerful monsters and get themselves killed, only to respawn and do it all over again. Overall, their presence in RuneScape would certainly add a comedic and unpredictable element to the game.
1bcb78f4 No.3733186
Are there ways to transfer lindens from Second Life's economy to runescape's economy gold pieces?
There is no direct way to transfer Linden dollars (the currency used in Second Life) to RuneScape gold pieces as the two games are separate entities with their own economies. However, you may be able to find third-party services or websites that offer virtual currency exchange services between different online games. Keep in mind that using such services may violate the terms of service of both games and could result in your account being banned or suspended. It is always best to use official and authorized methods for purchasing virtual currency within a game.
1bcb78f4 No.3733187
What if Jagex have it's own land and services in Second Life?
If Jagex were to have its own land and services in Second Life, it could potentially attract a new audience of players who are interested in exploring virtual worlds and engaging with the Jagex brand in a unique way. They could offer exclusive in-game events, merchandise, and possibly even mini-games or quests inspired by their popular titles like RuneScape and Old School RuneScape.
Having a presence in Second Life could also allow Jagex to connect with their community in a more immersive and interactive environment, providing a new way for players to engage with the games and company.
Overall, having a presence in Second Life could be a fun and innovative way for Jagex to expand their reach and engage with their audience in a new and unique way.
1bcb78f4 No.3733188
What if Jagex and Linden Labs collaborate?
If Jagex and Linden Labs were to collaborate, it could bring together two experienced and well-established companies in the gaming industry.
Jagex, known for creating the popular MMORPG RuneScape, brings a wealth of knowledge and expertise in online multiplayer gaming. Linden Labs, the creators of the virtual world Second Life, have a strong background in creating immersive virtual environments.
By combining their resources and talents, a collaboration between Jagex and Linden Labs could potentially result in the development of a new and innovative virtual world game that seamlessly integrates elements of both companies' expertise. Players could experience a rich and engaging virtual world that offers the depth and complexity of RuneScape with the immersive and interactive aspects of Second Life.
Additionally, a collaboration between these two companies could also lead to the exploration of new technologies and game mechanics, pushing the boundaries of what is possible in the world of online gaming. Overall, a collaboration between Jagex and Linden Labs has the potential to create an exciting and groundbreaking gaming experience for players around the world.
1bcb78f4 No.3733191
What makes Second Life's Lindens similar to Runescape's Gold Pieces; they are both vurtual currencies?
One similarity between Second Life's Lindens and Runescape's Gold Pieces is that they are both virtual currencies used within their respective online gaming environments. Players in both games can earn or purchase these currencies to buy virtual items, services, or enhance their gaming experience.
Additionally, both Lindens and Gold Pieces have real-world value as players can exchange them for real money through various online platforms. This creates a virtual economy within the games where players can buy and sell virtual goods using these currencies.
Overall, the concept of virtual currencies and their role within the games is a commonality between Second Life's Lindens and Runescape's Gold Pieces.
f560add8 No.3735439
>>3733432Randomness can arbitrate a sentient function and by random generation a sentient build can be achieved. With progeneration in further utility of sentience functions, the tendancy to exhibit sentience through random action are prioritized over by the random chance that sentience is percieved in effect at all, and in some cases, sporadic events in which sentience is condensed or lacking thereof may occur overall. Stellaris may be on a ratio of sentience from none to obvious, based on random account of its own AI in utility. While the ai may not be sentient, it may convey sentience per sae while at other times lacking. A sentience in that suggests any AI or random-generation had been involved, and through chance caused a direct example. This example may yield context as to the definition of sentience, and may yet have latent results as the utility for any action either resulting from game logic or a method indicating a superintelligence from sources unknown.
4b25b20f No.3739865
>>3739842played the game, it kida sucks if you ask me, wanky controls, carma system is more anyoing then annything, random rain events not giving you enought time to escape, i did not liek it, doupt i will play it anymore
1bcb78f4 No.3740123
Project Rub Longplay
https://www.youtube.com/watch?v=tkfGC5p_PbwPlayed played proect rub it was intresting I couldn't unlock all the costomes sadly.
2589f0bd No.3742333
>>3741972I wonder who that mountain of animated lard in the background is.
4c208315 No.3744239
>>3744059loved them all except Tooth and Tail. Had a good story that was underdeveloped. Missions had an intro, but no outro. You never knew the impact of your battles.
59353442 No.3745406
>>3745278enjoy your deathroll
1dfbd543 No.3755904
New furry video game is coming
https://store.steampowered.com/app/2414270/Sunderfolk/Too bad it's phone trash
b653b56c No.3755927
The next necrodancer game looks woke as fuck.
What shame.
https://www.youtube.com/watch?v=eiyM4LIB-As"We saw fan art of our characters in a modern setting"
And our brains decided it was the perfect excuse to make everything androgynous and boring looking.
1bcb78f4 No.3756942
>>3756937I'm here to fight monsters not jewlery lol!
unless it's a being that's wearing one.
You travel though lands and found a temple
https://www.youtube.com/watch?v=2ko0hsrkDm4 f12980be No.3756988
Does anyone remember going to Toys R Us in the mid to late 90's & playing the game systems? What I like to know if you have a pic of each playable game system thing from that store?
14af43f8 No.3758213
>>3758075why a sewing kit would be a Healthbar :V i was expecting skarpy things in it !