I don't expect this to be found here since ruiaidri is asking $200 for it and anyone who pays that much isn't very likely to leak it forward but here's a customizable fox model.https://www.furaffinity.net/view/34830794/
Inuko model ported to SFM https://anonfile.com/V32eyd06o0/SFM-Inuko_rar
Domo origato, Mx. Roboto?
I literally was friends with the guy who made those dolls. I was like 11 years old chatting in the furry chatrooms on deviantart. Surprisingly, he was pretty normal seeming from what I remember.
IIRC he had made a girlfriend who wasn't weirded out by it or anything.. I think it was a blue haired fat chick but i might be misremembering
I the nullo robot. Backsack so harder than other guy parts that aren't nullo robot balls
If their screen faces are touch screen modifide by apple tech standards, it would cost even more!
What if a soft robotics engineer talks to a furry?
That would be interesting…
Just imagine the tech here >>3580123
Combined with this >>3580125
To make a fursuit with an app controlled soft robo-vagina. If it doesn't already exist I'm guessing one will be out there in the next 5 years.
could be worse what if your doll is cursed :D
I want to be crushed under a huge fluffy owl mom.
I was wondering, if there is a way to unwrap 3D model the way that it is actually possible to create real plush toy from the unwrapped islands. Well, I browsed here and there and there were lots of tips, however I don’t think they actually work well. People mostly recommended pepakura software, which is meant to create 3D paper models, but this is suitable only for very low poly models.
There are actually two software programs that are designed for plush toy creation:
free one - Plushie (java based one) - http://www.geocities.jp/igarashi_lab/plushie/index-e.html
Easy toy - http://www.livesforce.com/index_eng.html
Well, Plushie doesn’t work on my comp and to create islands in Easy toy, one needs a Pattern image program, which seems to be impossible to get (I wrote email to developer - no response)
There is some math magic behind the plushie described in pdf file (http://www.geocities.jp/igarashi_lab/papers/plushie_siggraph07.pdf
101) and perhaps this is how unwrapping in this case should be done…
To make long story shorter: Is there a way of unwrapping islands so they are ready for sewing and creating real world plush toy? Thanks
Thanks for the info.. was looking for something along these lines years ago but the options were very limited and craft books you find in fabric stores .. they're 'oh fuck that shit' worthless.
Unless you're using really rigid fabric things are a bit forgiving and you'll soften edges so you can get away with your base model being somewhat polygonal. – That said it's difficult to actually make a plush that is truly polygonal without putting some kind of rigid structure underneath.